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Shoki
Medium outsider (extraplanar psychopomp), N
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Armor Class: 16
Hit Points: 115 (10d10+60)
Speed: 30 ft.
Initiative: 4
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STR: 16 (3) DEX: 19 (4) CON: 22 (6)
INT: 18 (4) WIS: 21 (5) CHA: 17 (3)
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Saves: STR: 3 DEX: 7 CON: 6
INT: 7 WIS: 8 CHA: 6
Skills: 3 + ability mod for (Bluff, Diplomacy, Intimidate, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft, Stealth)
Languages: Abyssal, Celestial, Common, Infernal
CR: 9(2800 xp)
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Space: 5 / Reach: 5
Melee attacks:
+6 cold iron quarterstaff +6/+6 (1d6+6 plus soul lock)
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Special: change shape (any humanoid; alter self ), spirit touch
Feats: Alertness, Combat Casting, Dodge, Iron Will, Persuasive
Environment: any (the Boneyard)
Organization: solitary
Treasure: double (+2 cold iron quarterstaff, 2d4 holy symbols, other treasure)
Source: Inner Sea Bestiary
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